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Generic PVE Build for Flurry in Dragon Nest [T4] #07159

Here's a base PVE build for Flurry on Dragon Nest which was created by fourrier. The build will focus basically on the generic pve build for a Flurry in the game, which includes skill build, the heraldry you should take, some general information on Flurry and many more.
So without further ado, let's start the guide.
Generic PVE Skill Build for Flurry:
Generic PVE Build for Flurry in Dragon Nest [T4]
Lancea Tree
Default unlocked :
- Half cutting
- Flash Lift
- Probe
- Push Kick
- Deep Pierce
- Tumble
Unlock :
Headbutt (1 SP)
Cross Cutter(3 SP)
Counter Spin (1 SP)
Flee (1 SP)
Aerial Evasion (1SP)
Physical Mastery (1 SP)
Mental Mastery (1 SP)
Mind Conquer (1 SP)
Hornet Touch (3 SP)
Harmonize (0 SP)
Total : 13 SP
Level up : Tumble Lv5 (+4 SP)
Cross Cutter Lv11 (+10 SP)
Flee Lv5 (+4 SP)
Aerial Evasion Lv4 (+3 SP)
Physical Mastery Lv7 (+6 SP)
Mental Mastery Lv7 (+6 SP)
Mind Conquer Lv6 (+ 5 SP)
Total : 38 SP
Headbutt
0 sec CD skills. Great for mobility and triggering vulnerability status.
Cross cutter
The most damaging physical attack skill in base Lencea tree. You'll get additional 25% board damage when you level it to level 6.
Lv 1 : 347% + 12
Lv11 : 493% + 2505
Lv21 : 639% + 23488
Lv26 : 712% + 41135
Hornet's Touch
Unlocking this may be arguable for PvE. If you like to play parry -> counter, unlock this.
Otherwise you can save 3 SP from it.
Generic PVE Build for Flurry in Dragon Nest [T4]
Piercer Tree
Shutter Bounce Lv16
Bread and butter from the Flurry tree. With 12 secs CD, this skill is spammable.
If you have a rare grade costume, you can save 1 SP by choosing Shutter Bounce from the weapon costume.
Camera can be rotated before you land the 2nd hit.
Cannot be cancelled by tumble.
Stab Screw Lv1
The base damage and damage growth doesn't make the SP spending worth it on this skill. Leave
it at level 1
Spinning Cut down Lv16
Good damage at full charge (2633% + 132638).
Lollipop Chop Lv15+1
Great counter skill with iframe. Damage is great too (2677% + 69743).
Recommended to get +1 Lollipop Chop earring and CD heraldry for this skill.
Lv15 : Phy dmg 2401% + 52832
Lv15+1 : Phy dmg 2677% + 69743
Spinning Swing Lv13
Great damage potential with the EX (3944% + 126976).
One of the best skills to trigger Vulnerable Status because it deals 5 hits per swing. But also because of that, you may cancel/skip the right click by doing Spinning Skewer.
Fling Sky (Flurry's Ulti)
Induce non-clearable Vulnerable status for 5 seconds.
FATIGUE TREE:
Erratic Power Lv6
2-in-1 FD +55% and action speed +15% buff.
Not recommended to get the +1 Erratic Power earring, because Lv7 only gives 5% FD increase and 1% action speed increase. +1 Lollipop Chop earring is a better option.
Scar Maker Lv5+1
Recommended to get the +1 Scar Maker necklace to increase the field radius from 3m to 4m. At level 6, the attack buff potential is very close to Bringer's Healing Chakra. (45% vs 48.6%)
Will Maker Lv5+1
Recommended to get the +1 Will Maker ring to increase the field radius from 3m to 4m. At level 6, the damage reduction provided is decent(30%). Not as high as LF's Healing Chakra EX(50%), but it's better than Saint's Healing Relic EX. (20%)
Flag Lv1
Good for mobility. Increased level doesn't increase CD. The damage is also not worthwhile. So you just need to leave it at level 1.
The fatigue generated is usually cleared when you touch the ground (assuming you are not on Erratic Power mode)
Buzz off Lv1
Counter attack when flinched, just unlock it
Rushing Blade Lv1
Good for mobility.
Generic PVE Build for Flurry in Dragon Nest [T4]
Flurry Tree
Spinning Skewer Lv4
Your main DPS skill.
With Vulnerable Status on target, you will deal 6963% damage on it.
You can cancel any skill with Spinning Skewer as long as you are grounded.
+1 Spinning Skewer necklace is arguable, because the difference with +1 Scar Maker necklace is very small. While the +1 Spinning Skewer necklace only benefit yourself, the +1 Scar Maker Necklace can benefit the other party members.

Rough Sweep Lv6
Getting it to level 11 is arguable because the damage increase is incredibly small (most likely bugged).
Lv 1: 948% + 14353
Lv 6 : 1161% + 27932
Lv11: 1275% + 44001
But if you have spare SP from your optional build, you can spend another 5 here.

Shutter Bounce EX
The 30% board damage increase is imbued on the 2nd hit of Shutter Bounce.

Stab Screw EX
The additional -20% critical resist debuff for 15 secs is very useful on level 80 content.

Spinning Cut Down EX
The EX allows you to release stage 3 charging damage with just stage 2 duration charging. However, the hit area will be changed from circular to frontal only
Spinning Swing EX
Increases 3 total swings to 5. If you do 4 left click + 1 final right click, the damage potential is doubled from the non-EX version

Rough Sweep EX
Creates a shockwave at the final hit of Rough Sweep. The shockwave damage can be as strong as 15%, 30%, or 100% of the main hit depending on how far you travel.

The 32 spare SP can be used to get these options :
1. More mobility/ manuverability (12 SP)
Unlocking your Sting Breezer skills until Fling Fling can give you better mobility / manuverability.
- Piercing Spike has iframe during the jump. It can also be casted in mid air, allows you to get more air time.
- Fling Fling also can be casted in mid air, and allow you to gain some distance.

2. Maxed out Headbutt or Cross Cutter (15SP)
In paper, Headbutt's DPS exceed Cross Cutter due to being 0 second CD skill.
It also works very well as Vulnerable status trigger when all other physical skills are in CD.
But because you spam it, the MP consumption could be very high.
Cross Cutter provides the highest damage in base Lencea tree. With 25% increase on board damage, the DPS is very close to Shutter Bounce EX lv16.

3. Maxed out Rough Sweep or Maxed out Shutter Bounce (5 or 3 SP)
All other skills usually have the increment from 6 to 11 similar to 1 to 6. But Rough Sweep damage increase from lv1 to lv6 is very small.
Shutter bounce also doesn't get that much of increase going from lv16 to lv19+2. But at least it's better than Rough Sweep.

4. Maxed out Stab Screw (15SP)
If you don't like any of those options above, then the rest of SP can just be dumped in Stab Screw.
But honestly, this skills damage number is so bad that even Cross Cutter can do better damage with half of the CD.

The Skill Heraldry for a Flurry:

1. Harmonize CD
Why not duration plate? Because 20 seconds is enough to burst on any recent content's DPS window. The buff-wiping fiesta is most likely happens before you pass the 20 seconds mark.
"But it won't sync with Genie CD!"
You can control the casting whether or not you wish to sync with Kali's Genie. But not every party (especially 4-man) have Kali in them.
2. Spinning Swing AS
Nothing much to explain here, see the video of comparison to see how much difference it can make.
3. Lollipop Chop CD
See the general notes on why damage heraldry is not preferable.

4. Spinning Skewer CD
See the general notes on why the damage heraldry is not preferrable.
With CD plate, it's possible for you to fire 1 more Spinning Skewer under Fling Sky's permanent vulnerable status in conjunction with BT.
Less CD on this skill also reduce the cases where you find the Vulnerable status already triggered, but your Spinning Skewer is still on CD.

Extra heraldry slot:
If you have the optional heraldry opened, then you may add these into the 3 slots

Stab Screw CD
You can have the -20% crit resist debuff fulltime if you keep spamming this

Fling Sky CD
Faster Fling Sky rotation = more guaranteed vulnerable status. But it's probably irrelevant if you have FU in your party, for you may want to sync them with BT.
Spinning Cut Down CD
nothing much to say here

General Notes on Flurry:

1. Gameplay and vulnerable status
- Flurry's damage dealing routing revolve on triggering Vulnerable status on target and hitting them with Spinning Skewer.
- Only physical attack skill can trigger Vulnerable status. Magical skills do not trigger Vulnerable status.
- The vulnerable status coming from level 65 passive is cleared once your Spinning Skewer deals fatal damage. But the Vulnerable Status induced by Fling Sky's (Flurry's Ultimate) is not cleared when you strike the target with Spinning Skewer, making it the core debuff skill when you have Beyond Time buff.

2. Lencea is the fastest walking class
Spamming Headbutt (0 second CD) is actually faster than walking with weapon sheathed!

3. Damage heraldry are not preferred
Erratic Power's FD is additive to damage heraldry. So your damage increase from choosing the damage heraldry is merely 0.2/1.55 = 12.9%. This number is getting even lower to around 7.8% as your total FD from gear is getting closer to 100%.

Work-in-Progress: This guide is not finish yet as the author is creator of this guide is currently leveling his character. Best that you visit this page often to see updates.

credits: Special thanks to fourrier for taking time making this guide.Generic PVE Build for Flurry in Dragon Nest [T4] Generic PVE Build for Flurry in Dragon Nest T4 The construct will focus principally on the generic pve construct for a Flurry within the recreation, Best level 70 barbarian skill build in dragon nest t4, level 50 guardian skill build for pve/pvp, Generic pve tanking skill build. explanation. will provide Here's a base PVE build for Flurry on Dragon Nest which was created by fourrier. The build will focus basically on the generic pve build for a Flurry in the game

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